Apple Siggraph 2005 Booth

Apple has historically used Siggraph to announce cool things. This year, on the opening day of the Siggraph trade show, Apple Computer announced its might mouse pointing device. This first ever Apple released multibutton mouse looks like the ordinary elongated apple single clicking device, but has a very small trackball and multiple clicking surfaces.

Also at the booth, Apple featured a fully functional studio workstation setup with full Xsan support and shared rendering and storage resources via Xserve RAID. The majority of Apple representatives work out of the Pro Applications Santa Monica Campus, and for all three days showed nothing but respect and loyalty towards their varied customers.

apple might mouse
apple might mouse
apple final cut studio station
apple final cut studio station
friendly apple staff
friendly apple staff
apple shake in use
apple shake in use
apple shake users
apple shake users
apple xserve G5 along with xserve RAID
apple xserve G5 along with xserve RAID

Luxology Reveals All

At the Orpheum theater on 2 August 2005, Luxology announced it’s next release of it’s fabulous character modeler, Modo 201. Luxology also divulged how it can generate complex new applications that integrate fully together though an effort they called Nexus. Using the Nexus application engine, Luxology is able to combine modeling, rendering, and in a future release animation. Expect Modo 201 before the end of the year.

luxology announced modo 201
luxology announced modo 201
brad peepler onstage
brad peepler onstage
brad peepler demonstrates Nexus
brad peepler demonstrates Nexus
luxology is one year old
luxology is one year old

Siggraph 2005 Job Fair

During Siggraph 2005, at the Los Angeles Convention Center, Cloak Media proudly presented its credentials to the visual communications community. This is what I learned:

Los Angeles is still the world center for rich media and visual delights. Be it the video game industry, the visual communication education arena, or just plain visual entertainment, Los Angeles reigns as its fulcrum.

Over the course of two days, The Arts Institutes sponsored a vendor job fair with the likes of Imaginary Forces, Intel, Papaya Studios, Laika, Activision, and Lucas Arts all willing to talk with animators, compositors, pipeline architects, and programmers about contract or full time employment opportunities.

The bulk of studios and design firms also has regular trade show booths to talk with future clients and future employees. Large studios like Digital Domain, Sony Imageworks, and Pixar had a extra day on the show floor. From what I could count, at least 100 positions were available, for an applicant pool of over 600 who decided to submit a resume for review. Good luck to all who met with employers and may all find future happiness.

eager job hunters review the credentials
eager job hunters review the credentials
curricula vitae of the masses
curricula vitae of the masses
employers and future employees papers
employers and future employees papers